Llamasoft’s tube shooter revival provides all the psychedelic brilliance of the Tempest series reborn into a beautiful modern classic.

Developer Llamasoft
Publisher Llamasoft
Franchise Tempest
Genre Action; Arcade; Shoot ’em up
PSTV Yes
Physical English No

 

World-building & Story

TxK can honestly only be described as an acid trip. From the neon colour palette; to the pumping electro music and random phrases popping up on the screen, everything about it is weird; experimental and absolutely bonkers.

2017-09-27-175931As a tube shooter there’s no real story here, you’ll merely be progressing through a series of levels to move onto the next; while being rewarded with cheers of “pleasure” or “angel” along the way (or perhaps a bizarre message like the above screenshot). Like old-school high-score-chasing classics such as Fantavision that’s all you’re given; but it’s more than enough given the gameplay on display.

 

Presentation & Sound

Featuring an array of neon colours; bright explosions and activity everywhere, TxK certainly looks the part on Vita – especially if you’re playing on an OLED model where things really pop. It’s not the most technically advanced game, but does what it sets out to do really well and runs as smooth as butter to boot.

2017-09-27-175235Right from the moment you boot up and set eyes on the trippy and vibrant menu, you’ll be able to tell what kind of journey you’re in for. TxK is extremely liberal with its use of colour and light, making a lush game that feels full of life. Every moment could be spent admiring the bevy of minute details from flower explosions; laser fire and beams of light if the gameplay allowed it, but things are often too hectic to take very much in.

If you’re unfamiliar with the genre of tube shooters, the clue is in the name – the perspective is shown behind you’re ship and you shoot down a tube that is spread out in front of you. This means enemies are constantly heading towards the screen and the development team at Llamasoft have fun experimenting with different types of foe – generally they’re all designed around types of flowers, leading to an oddly organic feeling among all the psychedelic action (yet it fits surprisingly well).

2017-09-27-175342Despite the fact that my description might make it seem like too much is happening on screen at once to keep track of what you’re doing, TxK is smart about things. While there is always a lot going on, you’ll be able to keep tabs on where your ship is thanks to it being right at the forefront of the screen (and it’s a bright yellow to boot); while a spawning noise when enemies appear helps too.

In fact, sound in general is the game’s high point. The custom soundtrack – full of banging techno; chilled house and all sorts of electronic goodness in between – is fantastic and fits well with the action on screen. Sound effects are similarly impressive, mixing laser fire with electric yelps from the announcer – it’s loud; bawdy yet brilliant all the same.

Soundtrack highlight – Space is Everything

 

Gameplay & Content

Providing a very unique take among shooters, TxK might be slightly taxing to get to grips with initially – yet once you’ve gotten the hang of it the addictive gameplay loop and high-score chasing will have you coming back time and time again.

2017-09-27-175459You’re quickly thrust in to gameplay and left to figure things out on your own, which can be a little daunting. You control a ship on the end of a tube who can move around the edges to shoot at oncoming enemies; by collecting power ups that drop from downed foes you’ll be able to do additional things such as fire extra bullets or jump in the air. The goal is to destroy all foes before they reach you; get hit by one and you’ll lose a life (and losing all lives means game over). That’s really all there is too it – a bizarre premise, but a very simple one.

Complexity is added through a number of methods. The main one is through the enemies themselves – they start out as simple creatures, moving in a straight line down the tube to hit you; but quickly evolve into much greater beasts. Examples include flowers that spawn buds you have to destroy to reach them; cubes that shatter into multiple additonal foes and multicoloured stars that move erratically around and become quite difficult to hit. Each requires a different strategy, requiring tactical thinking pressured by the time-sensitive nature of the levels.

2017-09-27-175420The second layer of complexity comes from the tubes themselves, which come in all shapes and sizes; limiting your potential movement and escape options. Some might circles, allowing free movement left or right at any time; while another may simply be a straight line meaning you can easily get trapped in a corner without some forward thinking. Although some feel designed to be gimmicks, they’re all enjoyable to experience and add a very unique feeling to the game.

To help you take on the ever-increasing complexity of the tubes and enemies you’ll face, your ship can grab collectibles dropped by enemies to help power up. These include the ability to jump (meaning you can escape enemies who have reached your edge of the tube) to a fairly competent AI drone that helps cover areas you’re struggling to reach. While a nice addition, the fact they’re randomly awarded can be a bit of a frustration – particularly if you go out of your way to grab one only to be given a score multiplier.

2017-09-27-175714There’s also a minor mini-game in between levels that has you flying through hoops as a ball of energy, but the fact this uses gyro controls makes it frustrating as moving your Vita can throw it off completely. In terms of things to do in general there are a tonne of bespoke levels on show here, and you can play through them in either ‘classic’; ‘pure’ or ‘survival’ modes.

Everything comes together in TxK to create a brilliant overall package – the graphics; music and framerate make a treat for the eyes and ears while the gameplay retains that ‘just one more go’ hook of any arcade shooter yet thanks to the unique twist, the title remains special on both Vita and in gaming in general. A couple of annoyances exist, but they’re far from sufficient to detract from the whole experience.

 

Conclusion

Llamasoft have crafted a brilliant game that revives the tube shooter genre in fantastic fashion. The beautiful vibrant graphics and smooth framerate provide a perfect visual spectacle; while gameplay is fast and addictive ensuring you’ll keep coming back for more. It’s a stand-out title on Vita and well worth checking out if you haven’t already.

9.0/10